{"status":"ok","http_code":200,"data":[{"id":228,"date_updated":1783368625,"content":"Trade\r\n\r\nFixed an issue where your SCU was not being saved exactly as you enter it. (refs #890254, #880876, #809827)\r\nPrice and total now accept values up to ~1 billion UEC instead of capping out. (ref #638442)\r\nOn mobile, adding a transaction should keep you on the trade page instead of bouncing you back to the home page. (ref #849317)\r\nTrade Calculator \u2014 \"Sales value\" again shows the correct gross revenue. (ref #686959)\r\n\r\n\r\nChat\r\n\r\nFixed a timing glitch that could occasionally send your message to the wrong conversation. (ref #661099)\r\n\r\n\r\n\r\nA big shoutout to the datarunners and traders who reported these \u2014 Asiyah, romanlearner, crash6, aahrling, oviiione, Xerwon, and Gmodgoon.\u00a0"},{"id":227,"date_updated":1782937984,"content":"Trade \u2192 Routes: Fixed an issue where trade income was inflated on the route overview screen. \u2014 reported by inefarious (#890566) and Liesmith\r\nTrade \u2192 Calculator: Fixed an issue where \"Sales value\" and \"Net profit\" showed the same number. \u2014 reported by Suicidal_Sheep (#903482)\r\nOrgs: Fixed an issue where managers got stuck \u2014 the \"Leave\" button wouldn't work unless you were the org owner. \u2014 reported by renni3 (#899426, #903481)\r\nItems: Fixed an issue where item search came up empty after paging. \u2014 reported by mediumforce (#899413)\r\nMarketplace \u2192 Negotiations: Fixed an issue where users received notifications of their own messages. \u2014 reported by Kohdi (#898042)"},{"id":226,"date_updated":1782576135,"content":"Events: Resolved an issue that prevented some users from creating or managing events. We're continuing to monitor the situation.\r\nMinor fixes and improvements."},{"id":225,"date_updated":1781884508,"content":"Added the new Events module, a tool focused on facilitating player-organized events.\r\n\r\n\r\nMarketplace > Negotiations: Fixed an issue that could incorrectly disable the message input, potentially halting some negotiations. Unfortunately, this appears to have gone unnoticed for quite some time, and we sincerely apologize for any inconvenience caused.\r\n\r\n\r\nSpecial thanks to @Spankyou for bringing this issue to our attention."},{"id":224,"date_updated":1780796999,"content":"Mining \u2192 Locations: New page to explore where mineable commodities can be found across star systems, including both raw and refined sell prices.\r\nMining \u2192 Pricing: Fixed an issue that prevented several commodities from being displayed."},{"id":223,"date_updated":1780006915,"content":"Data \u2192 Monitor: Fixed filtering by a single item showing only one terminal instead of all of them, which also corrected the Average\/Minimum\/Maximum totals.\r\nMining \u2192 Pricing: Fixed the refined price and average columns showing a dash for some commodities even though the data existed, and corrected the refined links that led to the wrong page. \u00a0\u00a0"},{"id":222,"date_updated":1779923566,"content":"Marketplace: Fixed an issue where some reports were not being properly approved by our system, causing some listings to be delayed by up to 18 hours. Apologies for the inconvenience.\r\nVehicles \u2192 Components | Mining \u2192 Components: Fixed an issue where average prices were not being displayed."},{"id":221,"date_updated":1779812808,"content":"New page: Vehicles \u2192 Components. Browse every vehicle component \u2014 Coolers, Power Plants, Quantum Drives, Shields, Weapons and more \u2014 side-by-side with all their attributes in one view.\u00a0\r\nMining \u2192 Components: Redesign to match the new layout, with the same average-price and filtering features.\u00a0\r\nTrade \u2192 Harvestables: Fixed an issue where expired listings were appearing in the harvestables list. Also standardized harvestable pricing to display as \"per unit\" by default. Per-SCU pricing remains available via the header toggle."},{"id":220,"date_updated":1779654362,"content":"Mining \u2192 Pricing: Fixed an issue where prices for some commodities (particularly harvestables) were not being listed correctly.\r\nSupport Chat: Added the option to attach screenshots as evidence in disputes.\r\nMinor fixes and improvements."},{"id":219,"date_updated":1779575315,"content":"Marketplace\r\n\r\nManage nav link now shows an unread badge for negotiations with new messages \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0\r\nFixed several gaps in the API marketplace_negotiations_messages endpoint (read flags, notifications, cache invalidation)"},{"id":218,"date_updated":1779470058,"content":"Mining \u2192 Pricing: Fixed an issue causing commodities to be incorrectly flagged as outdated, and resolved inconsistencies in average calculations."},{"id":217,"date_updated":1779283984,"content":"Marketplace & API: Quality tiers have been rebalanced into finer buckets. The previous tiers were too broad, particularly at the high end where the majority of listings are concentrated.\r\nPerformance optimizations and bug fixes."},{"id":216,"date_updated":1779283995,"content":"MFD updates\r\n\r\nNew screen: Items Search \u2014 find any item across the verse, directly from your MFD.\r\nOther fixes and improvements"},{"id":215,"date_updated":1779111520,"content":"Charts: Star Citizen patch releases are now shown as vertical markers on time-series charts across Currencies, Datarunner Reports, Commodities Trends, and Marketplace Averages.\r\nAccount \u2192 Preferences \u2192 Charts: New \"Hide Patch Markers\" toggle for a cleaner chart view.\r\nAPI: Added new 'game_versions_all' endpoint, a full reference of game patches sourced from Star Citizen Wiki."},{"id":214,"date_updated":1779058612,"content":"Trade Routes: now with multi-stop planning. Loop-back support included. Spot something off? Ping us on Discord or via Bug Report."},{"id":213,"date_updated":1778888990,"content":"Commodities: Fixed an issue where commodity prices displayed incorrect data when searching by commodity name using the page search bar. This issue had gone unnoticed for some time and may have resulted in inaccurate prices being shown. Sorry for the inconvenience."},{"id":212,"date_updated":1778811864,"content":"Marketplace\r\n\r\nWith the 4.8 patch wipe, all Marketplace listings have been expired to allow sellers to review and update their products and prices as needed. Sellers can simply renew their listings to continue offering their products and services on the Marketplace.\r\nTrends & Averages: Extensive fixes and adjustments have been made to improve the monitoring and search of Marketplace insights. A new chart for negotiations and conversions has also been added."},{"id":211,"date_updated":1778030601,"content":"Marketplace Trends page \u2014 new page listing the most traded items on the UEX Marketplace, ranked by negotiation activity and total active listings, with filters by item name, category, and currency.\u00a0\r\nAPI: marketplace_trends \u2014 new public endpoint exposing the same trending data programmatically, returning up to 500 items with buy\/sell averages, price ranges,\u00a0listing counts, and negotiation stats; supports optional item_name, id_category, and currency filters.\u00a0"},{"id":210,"date_updated":1776041606,"content":"We've updated how price averages work in the marketplace.\r\nPreviously, averages were calculated using a simple method that wasn't very reliable \u2014 outlier prices could easily skew the results.\r\nWe've now introduced a new tool: https:\/\/uexcorp.space\/marketplace\/averages \u2014 offering more accurate averages, filtered by quality tier, operation, and currency, with full price history available.\r\nThe goal is simple: help sellers price their listings more competitively, and give buyers better data to research the market.\u00a0\r\nAs part of this change, the marketplace_averages and marketplace_averages_history API endpoints are now deprecated. We recommend migrating to marketplace_prices_averages and marketplace_prices_history, which are built on the new, more transparent model.\r\nNote: This tool is still in its early stages. We'll be monitoring the values over time to ensure accuracy and make adjustments as needed. Feedback is welcome. \u00a0"},{"id":209,"date_updated":1775047763,"content":"Marketplace: Fixed an issue that prevented new users from starting deals, voting, and adding listings to favorites. Apologies for the interruption.\r\nThanks to @androw34, @armahd, @don_63, @dubtto, @exasperate, @laserowy242m, @nastybroadside, @sergaltaffy, @yawningof3r, @zamotic, and others for the heads up."},{"id":208,"date_updated":1773012901,"content":"Fixed an issue where some sections, including Crew, Datacenter, Items, Resources, Search, Trade, Vehicles, and Workaround, were not refreshing properly."},{"id":207,"date_updated":1772591008,"content":"- Fixed an issue in our tiny, buggy chat that was preventing users from opening negotiations, with the error \u201cSorry. Not allowed\u201d popping up when clicking them. Thanks to @Dolicranes for the report.- API \u2192 POST \u2192 marketplace_negotiations_messages: Fixed a caching issue."},{"id":206,"date_updated":1772244266,"content":"We\u2019ve rolled out Update 2.5.1, bringing improvements across both usability and performance:\r\n\r\n\r\nAutocomplete should now work correctly with keyboard navigation (finally!).\r\n\r\n\r\nInterface enhancements to make searching across the site easier and faster.\r\n\r\n\r\nMultiple backend fixes and optimizations.\r\n\r\n\r\nA few important notes\r\n\r\n\r\nDuring redeployments last Wednesday and Thursday, we ran into unexpected issues that caused temporary downtime. We apologize for the disruption.\r\n\r\n\r\nAs part of a broader infrastructure upgrade, some site statistics\u2014such as API activity, view counts, banner clicks, and related metrics\u2014were reset. These metrics are now being processed by a dedicated analytics service, which will help us scale data growth without impacting the site\u2019s performance. We\u2019re currently evaluating whether we can import historical data (there\u2019s a lot of it). If we\u2019re able to restore it, we\u2019ll announce it here and\/or through site notifications.\r\n\r\n\r\nMaintaining UEX requires significant costs and time. If the site has been helpful to you, please consider supporting us on Patreon. Even $1\/month makes a meaningful difference.\r\n\r\n\r\nThank you for your continued support and understanding. If you encounter any issues after this update, please report them via Bug Report or through our Discord channel. While we may not be able to reply to every message, we carefully log all feedback and prioritize fixes as quickly as possible."},{"id":205,"date_updated":1770075957,"content":"Marketplace \u2192 Personal Store links: Fixed an issue where personal store links were displaying random listings instead of the intended user\u2019s listings."},{"id":204,"date_updated":1768745138,"content":"We\u2019ve resolved an issue that primarily affected Mozilla Firefox users and caused filters across the site\u2014especially in the Marketplace\u2014to become stuck on a specific value. The issue had gone unnoticed for some time and became more visible after Marketplace filter updates deployed two days ago.\r\nIf you continue to experience filters sticking to the same values, please refresh your browser cache using Ctrl + Shift + R (Windows\/Linux) or Cmd + Shift + R (Mac). If the issue persists, clearing your browser cache should fully resolve it. We\u2019ll continue monitoring any related reports on our Discord.\r\nWe apologize for the inconvenience and we sincerely appreciate the detailed bug reports from the community, especially from: Damocles-O, DoggieSan, Expo017, Frecopse, Gotico, JediBananas, jered, Kaptnlglu, Kpv_Fault, LeviF, NEB0729, NerdBox, sonnybonos_ski_school, Taeko_4, and vlucky."},{"id":203,"date_updated":1768071984,"content":"We\u2019ve added basic, official support for Italian and Russian \ud83c\udf89Languages are being rolled out based on the most widely used ones across our community, and more will be added in future releases."},{"id":200,"date_updated":1767497406,"content":"Trade > Routes:\r\n\r\n\r\nFixed an issue where sell inventory levels were incorrectly displaying averaged values in a non-average query, instead of showing the last reported status.\r\n\r\n\r\nAdded a new ETA column that estimates travel time between the two points based on the maximum quantum speed across all quantum drive devices. This is a rough estimate only, as quantum speed is not constant and actual travel time can vary depending on the drive type, ship characteristics, etc."},{"id":199,"date_updated":1767155626,"content":"API:\r\n\r\n\r\nDecember 30, 19:30 UTC: An update error caused an API interruption. The issue has been resolved and the service is fully restored.\r\n\r\n\r\nDecember 31, 04:30 UTC: Fixed an issue with the data_submit endpoint that caused 500 errors when submitting screenshots, mainly affecting Shebuka\u2019s Star Citizen Datarunner for UEX app. Thanks to Thearchy.Helios, PatriotSevenSix, kininja, and others for the heads-up. Please report any further issues on Discord in #data-runner.\r\n\r\n\r\nWe apologize for any inconvenience.\r\nTrade > Routes:\r\n\r\n\r\nAdded user activity across terminals (testing) to show traders which locations are currently most active in-game."},{"id":198,"date_updated":1766106076,"content":"Home: Fixed an issue where the Vehicle Pricing selector did not display vehicle prices when the user\u2019s standard currency was set to a non-USD currency.\r\nData > Monitor: Fixed an issue where enabling \u201cPTU Reports Only\u201d while PTU reports were disabled in the datacenter caused the monitor to display no location tiles.\r\n\r\nThanks to @Aazatgrabya for reporting these issues."},{"id":197,"date_updated":1765975911,"content":"Account > Verification: Fixed an issue where the verification code was not detected when multiple website verification codes were present in the user bio."}],"message":""}
